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"The Three Stigmata of Palmer Eldritch"

In the overcrowded world and cramped space colonies of the late twenty-first century, tedium can be endured through the use of the drug Can-D, which enables the user to inhabit a shared illusory world. But when industrialist Palmer Eldritch returns from an interstellar trip, he brings with him a new drug, Chew-Z, which is far more potent than Can-D. But could the permanent state of drugged illusion it induces be part of something much more sinister?

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